The whole device is sculpted to fit a fairly large male hand, and the smaller range of motion means it is more comfortable for a longer period of time. The redesign means a large number of buttons are easily and reliably accessible, and the player has greater control of character movement.
The whole device moves on a limited axis to replace WSAD character movement. The three fingers on top have five buttons each. The middle knuckle can push left or right on the tabs, and the fingertip can push down, left or right for different functions. The thumb and little finger also have two buttons.
Drauka is a controller for PC gamers. We normally play using the mouse to aim, and the left half of the keyboard to control movement and for shortcut keys. Drauka redesigns the keyboard in this context.
As a keyboard it is much nicer to touch, and when it finally dies it is made of natural materials, so will be biodegradable instead of ending up as e-waste.
This is the keyboard, remade in both wood and leather. It immediately has a much more luxurious feel to it. It has more worth with these materials, being more valued and more valuable.
I want to combine this kind of setup with the spacepilot pro. However the main difference will be the whole base of unit being the joystick axis.
This is much more like what I want to make. This 3d controller supplements the mouse, but it is targeted at CAD modelling. My controller will be designed for gamers.
Click the image for link to the site which shows off how the controller works.
The Novint Falcon is a 3d controller, and here is shown replacing a mouse in shooter games. Replacing the mouse isn’t where I’m going with this project, but it is an interesting take on controller innovation.
Being a gamer, this customizable keyboard would be really handy. I could set up the half of the keyboard I use while gaming to give me quick access to a lot of hotkeys, and support my wrist and hand.
